package logic.weapons;

import com.jme.math.Vector3f;

public class FireSpot {
		
//	private final String FIRE_SPOT = "firespot";
	
	private Weapon weapon;
	
	public FireSpot(Weapon weapon) {
		this.weapon = weapon;
	}
	
	public Vector3f getFireSpotLocation() {
//		for(Spatial child : weapon.getActiveLODModel().getChildren()) {
//			if(child.getName().startsWith(FIRE_SPOT)) return child.getWorldBound().getCenter();
//		}
		return weapon.getWorldTranslation();
	}
}